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of Key Responsibilities You will be a key member of the Cloud Engineering team at EA IT, reporting to the Manager of Cloud and Infrastructure. You will be responsible for designing, architecting, and implementing automated IaaS and PaaS cloud solutions for game developers and application teams across different game studios at EA using open source and proprietary solutions.
Posted 13 days ago
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi Fallen Order, Star Wars Jedi
Posted 3 days ago
Electronic Arts
- Orlando, FL / Austin, TX / Seattle, WA
Use EA's Digital Platform technologies to implement server features and components. Create client code to support features and improve multiplayer experiences. Improve client and server online systems to improve latency, reliability, scalability, performance, and memory. Design and improve on architecture and infrastructure improvements for live systems and workflows. Wor
Posted 3 days ago
Design, build, and maintain EA private cloud infrastructure. 2. Analyze system requirements and ensure that systems offer high availability and scale efficiency. 3. Work closely with business stakeholders to understand and translate their needs into technical requirements. 4. Collaborate with other architects to create a cohesive, robust joint solution. 5. Develop, docume
Posted 4 days ago
We are Frostbite Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in house engine offers the unique ability to adapt to each game while working hand in hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an
Posted 5 days ago
Shape the development of EAS FC brand identity across all player touchpoints. Create world class integrated brand design systems for the EAS FC franchise from the ground up. Design systems include brand images (key art), logos, typography, color, graphic elements, iconography, and motion based solutions. Partner with studio teams to integrate design strategy and brand des
Posted 3 days ago
We are EA As one of the world's largest video game developers and publishers, we have many well known titles Madden, FIFA, The Sims, Need for Speed, Battlefield and Star Wars, to name a few. But maybe you don't know how we're committed to creating games and services for every platform from mobile to console to give our players that anytime, anywhere access they demand. Wh
Posted 4 days ago
Lead in game self service teams responsible for multiple sites and experiences. Guide self service teams through continuous improvement, roadmap development, and planning cycles. Look for opportunities to improve the in game self service experience and prepare for future business growth. Work with key stakeholders to implement strategies for new capabilities and define, s
Posted 5 days ago
Use architecture and design documentation and engage product teams to create security assessment scoping documents for upcoming product assessments Perform scoped static and dynamic application security assessments on EA products running on PC, web, mobile, and consoles Identify root causes in discovered and publicly reported vulnerabilities and recommend preventative mea
Posted 10 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX
Develop core rendering features, engine components and tools. Research and implement rendering techniques. Create reusable and flexible rendering technologies. Write technical design specifications. Design, maintains, implements, tests and debugs code, pipelines and other rendering related sub components and packages. Profiles and optimizes rendering modules of a game eng
Posted 3 days ago
Join us for an opportunity to work with the best game development teams in the world. We are looking for a Software Engineer to join the tools development and automation team supporting BioWare, Motive, Cliffhanger, Maxis, Full Circle and Mobile. This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development teams to
Posted 4 days ago
Electronic Arts
- Austin, TX / Seattle, WA
Responsible for the full operational aspects of game development, including establishing development framework, reporting, risk management, capacity planning, resource management and budget. Owns projects budgets and opex. Drives improvements in operational efficiency within the studio to meet financial targets. Partners with finance to maintain a healthy P&L. Partners wi
Posted 5 days ago
Electronic Arts
- Redwood City, CA / Marina del Rey, CA
Creative and Development (C & D) powers EA Studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. We are a global team and the largest studio within EA! Studios Technology Group (STG) is one of several teams within C & D. The Tools and Technology Team within STG is looking for accompli
Posted 4 days ago
EA SPORTS is one of the leading sports entertainment brands in the world, with top selling videogame franchises, award winning interactive technology, fan programs, and cross platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry leading sports video games, including Madden NFL football, FIFA soccer, NHL hoc
Posted 4 days ago
We have an interdisciplinary experience team in our Fan Growth organization tasked with shaping the experience strategy to reduce friction and deepen engagement with our fans. This team in deep collaboration with colleagues in product management, studio development, marketing, engineering, data science, service delivery, and more uses human centered design methods to unde
Posted 7 days ago
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